About

I’m a software engineer by day, working for an animation company. By night, or whenever I have the time, I mostly write code, testing 3D Engine programs made by other programmers.

So, it has been like that ever since and it just occured to me I could probably write a simple 3D engine as a test of my ability of understanding the innards of one.

Here it is, the weblog that will cover the steps toward that goal.


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